I’ve always seen stretched res talked about in CS/Fortnite circles, but not as much for CoD, so I wanted to test it properly.

Used the built-in CoD benchmark instead of random gameplay clips and compared native 1440p vs 1720×1080 stretched.

Not saying it is magic, and it definitely does not change hitboxes. The tradeoff is a softer image and a different visual feel.

I put together a walkthrough with the benchmark result, setup, and how to reverse it back to native if it feels worse.

Curious what others here think: do you use stretched res, native, or something in between?