
South Korean developer Pearl Abyss's Q1 operating revenue surged 419.8% year-over-year to ₩328.5 billion ($220.6 million), driven by the March 19 launch of Crimson Desert.
Operating profit reached ₩212.1 billion ($142.5 million), up from ₩7.9 billion ($5.3 million) a year earlier, reflecting strong marketing and revenue growth.
Net profit rose to ₩170 billion ($114.2 million) from ₩7.7 billion ($5.1 million) in the same period last year.
Crimson Desert generated ₩266.5 billion ($179.1 million) with sales evenly split between console and PC.