The saga of Nacon’s upheaval continues, as the French publisher has officially put another one of its subsidiary studios up for sale, and this time it’s not one of the studios that already filed for insolvency. Midgar Studios, which is currently working on Edge of Memories, a game featured in yesterday’s Nacon Connect 2026 event, is looking for a buyer.
Spotted by French outlet Origami, a listing for the studio appeared online today, which, it’s once again worth noting, is just one day after Edge of Memories held a major spotlight in Nacon’s annual showcase event.
La sombre saga Nacon continue : le groupe français cherche aussi un repreneur pour la filiale montpelliéraine Midgar Studio, dans une annonce qui vient d’apparaître en ligne.www.pivoine-avocats.com/articles/rec…Leur prochain jeu, Edge of Memories, était dans le Nacon Connect d’hier.
— Gauthier ‘Gautoz’ Andres (@gautoz.cool) 2026-05-08T16:41:36.268Z
It’s not clear what will happen to Midgar if Nacon is unable to find a buyer. It already shuttered Greedfall developer Spiders after Nacon wasn’t able to find a buyer for it, and that fate could be in store for Midgar Studios as well.
The current state of the video game industry does not seem receptive to a slew of mergers and acquisitions, so to see Midgar officially be put on the market seems to suggest that Nacon is trying to avoid shutting it down as well, though it could still very well come to that.
What’s also concerning is that this comes just after it was reported that Cthulhu: The Cosmic Abyss developer Big Bad Wolf is facing closure, though its shutdown has yet to be confirmed. Another one of Nacon’s subsidiaries, Kylotonn, has also reportedly been hit by layoffs, though it’s unclear if it will be shuttered or if the layoffs are the extent of what it will face.
As for Midgar Studios, the other concerning layer to this is the fact that Edge of Memories still doesn’t have a release date set. It’s due to arrive in 2026, that much we know, but the fact that it is up for sale now could be part of why we’ve not seen a release date yet, because there’s questions around whether it’ll be around long enough to see the game out the door.
That’s the cloud that hangs over all of the games in Nacon’s portfolio. Whether through the studio working on them shuttering or Nacon simply pulling its publisher support, it’s worth wondering what the future for all of its projects looks like.



About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech’s gaming section in 2025. Besides being up-to-date on the industry’s movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he’s done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.
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