“I don’t see any difference between that and acting in films or on stage or TV. It’s exactly the same. You approach the character and build a character in the same way.”

And my first engagement with video games was with a company called Ninja Theory. And we made a game called "Heavenly Sword" for PlayStation 3. At that point, actors looked down on video games as like, "I wouldn't get involved in a video game." You know, now young actors coming out of drama schools and they're like, "I really wanna be in a video game." The irony is that Hollywood is using video game engines to drive all of the previews for all of the big action sequences in all of the movies, but also for cinematographers to use pre-vis and to be able to place light sources or moonlight or sunlight or, you know, very specifically in a shot. It's an essential tool of modern filmmaking.

And there has always been that snobbery about video games not being anywhere near filmmaking. But that's all changing and certainly looking into the future when we have more immersive storytelling, which is what's happening."