The playing areas and angles feels clean. Nothing overblown with clutter or visual noise. Just amazing art style, lighting and subtle detail. The mood and atmosphere feel so authentic, like you are actually in Pripyat. Credit where it’s due, Valve has been killing it visually since de_train, the Ancient rework, and now this. Makes you wonder how Mirage and Dust2 will look in Source 2. Hopefully Mirage is next. Playing these new maps alongside the old ones feels like two different games now. The visual quality gap is huge.