https://www.youtube.com/watch?v=dwOya4TKXqw

This was the pitch the team made for Extinction 2. What you see is maybe 1 or 2 months of work after finishing Extinction and all 4 COD Ghosts DLC in 2014.
https://x.com/BrianBright/status/2038490459904127185

The art in here was still from Ghosts and anything new was designer art. We didn't have any resources besides the design team to make this pitch.
https://x.com/BrianBright/status/2038523068252111183

There was this real drive to make a future, interplanetary game. They hated that we did cryptids in Extinction, and that's ultimately why I decided to shift to IWZ. That gave the design team the freedom they needed.
https://x.com/BrianBright/status/2038523756654788958