It’s as simple as using the same system Battlefield uses in their games for all modes/maps.

Rebirth Island, Fortunes Keep, Ashika Island, Vondel, Area 99 and Havens Hollow all go into a list and you can custom search with whatever combination of maps you want even if it’s just one map. Waiting times might not be always be great but they’d remain quick for the most popular maps like Rebirth Island obviously. Playing the map of me/my squads choosing would be worth waiting a bit longer IMO.

Maybe featuring all squad sizes would make this system too impractical I presume but I don’t want to turn away from this idea because I feel it’s the only way we ever could get to see all our favorite maps again and it’d be a nice feature to have in Multiplayer as well.

The other option is map rotation (which will mean we don’t get to see all maps, especially less popular ones like Area 99, a map I and some others actually loved and didn’t get enough play time on) I’m not really a fan of map rotation for WZ especially when it’s more than 2 maps rotating. I just can’t get in a rhythm being thrown from map to map, and having to play some maps I don’t like. I think the player base is big enough I think we could manage being able to choose our maps and if a certain map selection is too “dead” then we can always select “all maps” and find a match quickly.

They could even add a “low tide” feature where late at night when player count is down, you’re forced to select at least 3 maps or something.

I appreciate any genuine feedback/ideas but if you’re just some hater with a very little useful information to add, save yourself the time and keep it to yourself.