3D Artist Binbun, known for creating impressive Godot shaders, unveiled a new work created with the engine – a fascinating parallax effect.
The artist used the setup in their customizable portal shader effect, which they showcased earlier. The creator explained that the portal effect is based on a shape texture and a noise texture, which are used to map parallax layers and create depth. Binbun generously shared the parallax mapping setup on itch.io.
Take a look at the portal shader:
