
Profzr here for anyone asking how the 2nd kid just got deleted:
It wasn’t just recoil control — it was attachment management.
Being able to switch between the Angled Foregrip and Thumb Grip mid-game is huge, and it’s why I always keep both in my stash.
• Thumb Grip for early fights / close–mid range
Faster ADS and better vertical control when you’re taking quick peeks or reacting to someone pushing you.
• Angled Foregrip for mid–long range sprays
Cuts down horizontal bounce when you’re committing to a full spray so you’re not fighting that left-right RNG.
I’ll run Thumb when I need speed and responsiveness, then swap to Angled when I know I’m about to take a longer range fight or spray a rotating team.
Same gun. Same player. Different fight = different grip.
Stop treating attachments like they’re permanent.