1. Terminus – I think it already has, I've seen so much love recently for Terminus saying it's the best modern zombies map and will go down as a great. It does strike a nice balance of not being hard for casuals to jump into but also providing hardcore players more depth where it's desperately needed. And overall everything just feels very well designed from the main quest and side quests to the bossfight and wonder weapon, ofc with exception to certain BO6 problems like boss spam and story. This map undoubtedly has the best atmosphere in the game and feels the most like a BO3/4 map

  2. Reckoning – The two main complaints I see are: the story sucks (agreed), and the wonder weapon is bad (if you say it doesn't FEEL great to use, then I agree, but to say it's bad is just not true). I think people will start to really appreciate things this map exceeds at, some examples being two separate bossfights, the main and side quests, and high rounds. Using the maxed out caster turrets while zooming like the flash with the aether blade has to be some of my favorite high rounds in many years and most unique for modern zombies, like the Uber klaus being strong against the mutant injection influences change in strategy

  3. Shattered Veil – This map has gotten tons of love since launch, and while it does fall short in some areas like side quests and no unique wonder weapons, the Z-Rex is gonna go down as one of the most fun bossfights in cod zombies and, just like the above two maps, the map overall feels great to play with multiple new rooms opening during the quest and minimal boss spam, something players have been particularly happy about. It doesn't seem to have fallen off much for people who liked it since the start, so long term I think people will look overall fondly on this experience

As for Citadelle, I think it's going to age poorly. In comparison to the use of the castle in DE, Citadelle is lacking in that regard along with a basic layout. Imagine if PAP were in the king's quarters overlooking the map, but nah let's get an ugly equipment room. Tomb has been divisive with majority being negative since day one, I don't see it aging differently, similar to a map like Alpha Omega. And for Liberty Falls, it'll continue to be enjoyed by casuals but more hardcore players won't find much reason to go back to it, so again divisive