“Our talented and experienced team at Giant Skull is built on creativity and curiosity,” Asmussen said in a press release. “Our goal is to craft a rich new Dungeons & Dragons universe filled with immersive storytelling, heroic combat, and exhilarating traversal that players will fully embrace.”

Asmussen served as game director of Star Wars Jedi: Survivor and Star Wars Jedi: Fallen Order at Respawn. Before that, he worked for Sony Santa Monica as the game director for God of War 3 and art director of God of War 2. John Hight, president of Wizards of the Coast and digital gaming at Hasbro, worked with Asmussen when he was director of product development at Sony Santa Monica.

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