CS2 at minimum spec: good enough?
CPU: Intel 12100
GPU: Radeon 260X 1 GB
RAM: 8 GB DDR4 RAM
0:00 – Building a PC bad enough for the task
2:27 – Minimum Spec gameplay
4:50 – GPU upgrade(Maybe) – Radeon 6500 XT 4 GB VRAM
8:44 – 4 GB RAM
9:52 – 2 Core CPU!!
10:19 – Conclusion

32 Comments

  1. I remember how I was playing CSGO with 4 gb of DDR3 ram, a 1050 and a core2quad on an old HDD and a 1680×1050 glossy 60hz monitor and still was grinding the heck out of this game

  2. With my 10 or so y.o laptop with intel i7 4700mq cpu and 8600/8700 radeon hd gpu with 6 gb ram I hardly get 30-40 fps with 1024/720

  3. cs2 runs like complete shit in specific situations like when nades are thrown in smoke, they need to find a fix because for shitty pcs you have the illusion the game runs fine but then the situation happens and its unplayable

  4. Nah, can't be, before I upgraded to an RX5500XT cs2 was runnign at 30 frames, 720p and stuttering on a GT710 (2Gb vram)
    CPU is XEON E5 2689
    32Gb of DDR3 Ram running in quadchannel so around the same speed as dualchannel DDR4

  5. Long story short: Valve still optimizes their games, ever since HL1 with them cutting 3 of Freeman's fingers off his left hand for the MP5 viewmodel (you cannot unsee).

    OPTIMIZATION

  6. my handled csgo very fine. but since cs2 i have unplayable freezes and drops/ hickups
    i3 9350kf (4-5ghz with or without OC)
    gtx 960 4gb

  7. Interesting analysis – on my PC stuttering in this game is completely unacceptable, even with strong specs and a virtually clean build of windows 11. I won't play cs for a while until premier has another large overhaul and I see more interesting maps.

  8. CPU can make or break performance of this game, on ryzen 5 1600x it was stuttering like crazy but 5600x is playable, but still I would expect better experience, if you plan to play a lot of cs you should probably go with intel, idk what is wrong with valve but they cant make an engine work well with amd processors.

  9. I have had the game uninstalled for a little while now but I had pretty rough stutters with a 5600G + XFX RX560 + 16GB@3200 + Scythe Fuma 2 CPU cooler

  10. I'm going to test cs2 on my fx-4300 with a rx-480 4gb when I'm back home for christmas. Really find out how accurate that 4 "threads" requirement is.

  11. Great video !
    It nice seeing how CS2 can run on low hardware.

    I'm pretty sure you could have good fps with something like a i5-4460, 8GB of ram and a GTX 960 4GB

  12. bruh the i5 12100f is worlds faster than the i 5 750 that are over 10 years in singelcreptimasation in it stop lying 2 yourself
    cs 2 is a comp game and the abslut minimum to compet are 144 hz and thenever the fps droping blow your refreshrate your holding yourself drastikly back but if you realy wane be hardstuck in 3000 elo with fulltryhardmode and basicly wast your time you can use that ofcouse valve is lying 2 use and you are a big support for that even with beeing that most true video from you of this topic sorry for bad londoon

    MAYBE MAKE A TEST WHATS THE CHEAPEST SETUP TO MAKE THERE THE 0.01FPS ARE STILL OVER 144 FPS

  13. Game devs really need to update the requirements to separate sections:
    "minimum to boot game", "minimum for a playable experience", and "recommend for good settings and framerate"

    It seem's that CS2 devs decided to go with "minimum requirements that we think will work for a playable experience"

    It's clear that 4GB of ram and 2 cores were technically fine (although 8GB is pretty cheap these days, and when you have lower IPC than something like Alderlake, getting more cores may help)

    You technically could go lower end with the CPU, as long as it has SSE4.2 (like I said earlier, they should have a "minimum to boot game requirements"). I believe Nehalem was the first Intel Arch with SSE4.2, and AMD implemented SSE4.2 with Bulldozer. I feel like a dirt cheap Xeon E3 or Xeon E5 setup will result in a playable experience, given that a reasonable GPU is paired.

    My friend who's a couple of decades older than me was still running an AM3 socket machine. Not only was it slow as a turtle, but he couldn't play some games due to AMD K10 architecture having SSE4.1a instead of SSE4.2. Last year, I actually built him a decent PC from an e-waste Haswell Dell Optiplex that I found from the thrift store. I was able to give it a Xeon E3-1231 v3 (4c8t, and similar TDP to an i7 4770), and get 16GB of DDR3 RAM from another friend who was upgrading. I also got a cheap GTX 970 from eBay, and it's much better for him. Although I had to drill out some rivets to fit the GPU, and buy a cheap PSU adapter for dell's 8pin 12vsb mobo adapter.

    Worst case scenario, he may want to get a similar class GPU with ≥8GB of VRAM if he wants to casually use VRChat with a cheap used WMR headset. In any case, his current "e-waste setup" is miles better than his old rig and he's happy I helped have an actually usable PC.

  14. Linux: CS2 eliminated the sound engine stutter-lag that has plagued me on CSGO on Linux. Apart from the cyrillic layout issue and the sound output getting delayed, CS2 runs well on Linux with AMD hardware.

  15. dont get fooled , if u have a bad pc then your game will crash around 4-5 per game its hell so get a good pc

  16. speaking as someone who's played cs:2 on a dell latitude LAPTOP Idk i pretty much have ALWAYS played below minimum specs. so my game crashes as soon as I'm warmed up. i even documented this on youtube so uh go look for it if you want

  17. Hi 3kliks, long time viewer. I've had a few computers ever since GO released and only one of them had the infamous stutter you talked about right at the end. This computer had a consistent stutter throughout GO's entire lifespan and into 2's life that would only occur whenever you were either in combat or just starting to peek an enemy player. I eventually managed to fix it but it was an expensive fix requiring a new CPU, a SSD, NVMe drive and bios upgrade.
    It was using a Ryzen 2700x, 2x 2tb WD blue drives (running at 3GB/s), a asus prime x470-pro with a 2018 dated bios (I don't recall the exact version, I had updated it once,) gtx 1080 and 2x8gb of G.Skill ripjaws v (H5AN8G8NCJR-TFC) running at 3200mhz and windows 10 almost always running the latest version.
    I started out by upgrading the 2x blue drives to a 870 evo for the operating system and a 970 evo nvme for games, this dramatically reduced the in-game stutter frequency but it still occurred, a few months later I upgraded the 2700x to a 5800x3d and updated the bios to rev 6210, this completely fixed all in-game stutters for this once horrific system.
    in the end I'm not entirely sure if it was a RAM issue and the 5800x3d just no longer caring about it or if it was a hdd speed issue causing most of the problems.

  18. Buddy…. I've been playing competitive cs2 on a gtx 750 i3 processor with 8 GB of RAM and 950 mb of VRAM… I've been playing on lowest and performance graphics with normal 4:3 aspect ratio with the exclusive full screen dimensions of 640×480 and I run it at a very playable 60 fps sometimes 100, but the framerate can get very all over the place, like sometimes when I'm in the middle of a firefight my game lags heavily to 3 fps and most of the time I get smoked but sometimes, with luck, I hit that recoil ak headshot in between my 3 fps for the dub. Also I don't have an ssd I have a hard drive that's decently slow so I load in within the first two rounds and I'm lucky if I load in during the warmup.

  19. If youre searching for how to get CS2 to stutter it could be an internet issue. My pc runs the gsme fine but om nad internet it feels sluggish and unresponsive

  20. I have one question, I have noticed my laptop which used to Run csgo around 120 fps on 800×600, now struggles way too much with cs2. I know that laptop is low end, but i checked when running CS2 my cpu usage is just 14%. It seems cpu is not being utilized. Checked with two other friends, they have much better spec desktops, They also have around 14-39% usage, which used to be much higher during cs go. It can't just be a coincidence, i searched up on the internet, some posts say CS2 is not utilizing multicore rendering, Is that actually true? Do we wait for devs to add it back or we have any workaround?

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