Loser! Loser! Loser! Oh, wait this is a video on games that SECRETLY feed you a loss without telling you! Guess we’ll have to do this quietly then (loser!) as Jules takes a look at titles that hid your bad decisions from you until it was way too late!
00:00 Intro
01:09 Isle Of The Dead
02:43 Pathologic
04:51 Tetris (Mobile)
06:58 Robocop
09:09 Athena
11:40 Clock Tower 2: The Struggle Within
14:09 Seven Minutes
15:19 Alone In The Dark
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29 Comments
Russian Roulette??
FGS 🤙
Hair style and vocal mastery, always smooth
14:10 For some reason I heard that in a Wesker voice.
8 games? Must a holiday special to get one more than the normal amount.
I love you Jules but the name of this made me lose the game so f u
you are the crown Jules of the internet
koudelka when you forget to pick the item for the boss
You forgot ZombiU/Zombi where if you died in the final escape sequence, you have to start all over again.
First video I watch after getting back from the dentist for a shattered tooth.
Good for your grandad
9:40 I know y’all covered this before but wasn’t there an auto save point in Devil May Cry (I think) that basically sticks you in a loop where you respawn just to immediately get killed?
For me, number 1 is Cuphead. I lost the very second that I bought it. Stupid, slow old fingers…. that's it! All of you gotta go. Not the thumbs though, were cool.
Julzy's sign off always gets me. Video Idea: Games Where One Decision Changes Half Of The Game or Games Where One Decision Locks You Out Of Half The Game/Content.
The Immortal for the Sega Mega-Drive. You needed two items to beat the final boss, using both at very specific times (fire protection spell, blink spell), if you have neither you cannot win.
What's worse is you get these before the last level and there's nothing to stop you using them or that you need them for the last boss fight.
Seven Minutes sounds like the Indie Dev reincarnation of Takeshi’s Challenge.
Pathologic I didn't like because I don't like making choices which key moments I need to go to…
In vidiah games if you don't embrace the jank, you become the jankum.
I love this Jules, and I already liked Jules a bunch. His jokes are tighter, the slapstick is toned down just enough, and everything hits harder. Nice work, brother.
Oh for me needing to watch an ad to finish a mobile game level is a given now, so I wasn't surprised by Tetris example at all.
Great video, but by watching this video, you lost the game.
The reason for games being released before they are done is simple CEO corporate greed.
Its bad enough that the buyers get to be unpaid beta testers, because of those CEOs who generally dont know games (they know money).
One that comes to mind is the sky haven temple in skyrim where you unlock the Dragonbane sword. I managed to find the temple and complete the puzzle prior to the main story quest and dozens of hours later I did start the main story quest but because I had already completed the puzzle I was unable to progress in the sky temple, meaning I could not complete the main quest. Definitely one of the bigger heartbreaks in a game for me..
Like: 395
There is another cheap permanent soft lock in Clock Tower 2 and it involves the statue you have to know to interact with
Hey my man didn’t know you had a new channel! Just subscribed take care my friend
Early computer adventure games — especially those by Sierra — would pull stuff like this all the time. Miss an item or event early on that you'd need later to progress, and you were screwed. You might play for hours afterwards, unaware the game was now unwinnable until you hit a wall and couldn't continue.
One redeeming feature for Alone in the Dark is that the mirror puzzle is only about 10 mins into the game – an easy reset if you screw up and have no save.
5:43 so basically they copied King?
Of course Athena was brutal, it's made by SNK after all. There's a reason why the "SNK hard" expression exist. 😂