
I was shooting at a player who was crouched, and the game literally played what looked like his death animation, making his character stand back up for a moment.
Naturally, I flicked my crosshair upward because I thought the animation meant he was dead. But then his model basically “came back to life,” went back into the crouched position, and because I had already moved my aim up, I missed my next shots and he killed me.
Has anyone else experienced this? Is this some kind of animation/desync bug?