GAMEPLAY

– Fixed a case where grenades could be thrown through level geometry

MAPS

Cache
– Fixed various gaps in map

– Fixed collision in various spots across map

– Fixed flickering on some assets

– Removed boost spot in Outside A

Shelter
– Updated to the latest version from the Community Workshop (Update Notes)

MAP SCRIPTING

– Added Instance.TracePlayer

– Added Instance.OnWeaponPickup

– Added Instance.OnBombExplode

– Added Instance.SpawnGrenadeProjectile

– Added dropper to Instance.OnWeaponDrop event

– Added hitEntity to Instance.OnGrenadeBounce event

– Added normal to Instance.OnGrenadeBounce event

– Added CSGrenadeProjectileBase.GetGrenadeType

– Added CSGrenadeProjectileBase.GetThrower

– Added CSGrenadeProjectileBase.Detonate

– Added CSPlantedC4.IsBombsiteA

– Added CSPlantedC4.IsBombsiteB

– Added CSPlantedC4.GetPlanter

– Added CSPlantedC4.GetDefuser

– Added CSPlantedC4.IsActive

– Added CSPlantedC4.IsExploded

– Added CSPlantedC4.IsDefused

– Added CSPlantedC4.GetPlantTime

– Added CSPlantedC4.GetExplodeTime

– Added CSPlantedC4.GetDefuseStartTime

– Added CSPlantedC4.GetDefuseFinishTime

– Added CSPlayerPawn.HasDefuser

– Added CSPlayerPawn.SetHasDefuser

– Added CSGrenadeType enum

– Fixed a bug where Instance.RegisterCheatCommand would not work on script reload.

– Deprecated bounces from Instance.OnGrenadeBounce event.

Via Steam