I’ve got to say, I don’t see how these 2 maps hold up to the S-tier maps they’re clearly derived from like The Tomb and Paradox Junction. Take Origins for example:
For no reason, they expanded the dig site, there’s 3 unnecessary elemental versions of the Ice Staff, there’s a different version of the Uber Klaus from Reckoning but call him the Panzer for some reason; they even nerfed him to have a magnetic claw and flamethrower! 🥱

Then for Mob of the Dead, Treyarch heard our complaints on the Blundergat from Paradox Junction not having any lore as to why it’s there, so they decided to make an entirely new map set in a 1930s prison for some reason (and made an entirely separate map called Nuketown Zombies, they even removed Trinity Avenue 🤦), they didn’t even have the courage to add in the Sundergat upgrade. They DID add the Aether Knife from MWZ into the map but now it’s covered in Fire and it’s kinda weak ngl

I don’t see how people say these maps could ever compare to the S-tier maps we got with The Tomb and Paradox Junction. Keep it simple.