
Following significant layoffs at Doom series developer id Software, reportedly affecting approximately 50% of its workforce and just part of 1600 immediate layoffs affecting Xbox game studios, a source with knowledge of Xbox’s plans has told This Week in Videogames that Microsoft still plans to utilise id’s proprietary game engine, id Tech, moving forward.
The suggestion comes despite a significant number of staff devoted to developing and maintaining id Tech, now in its eighth iteration, having been affected by the layoffs.
Not really sure how running an engine with no senior expertise is going to work but I guess we'll find out.