
Next InZOI Update Coming June 2026!

○ As stated in Kjun’s Development Diary, the next update will be coming in June 2026! It was also noted that the features introduced or worked on this week are more foundational, intending for them to be basic systems to be expanded upon for later updates and features.





○ Work towards establishing items you can use to stream video directly from the local files on your PC. It was noted that due to licensing and other issues, direct streaming from media companies would not be possible. You can also change the audio, video/audio speed, and angling of the video.



○ This feature will also likely include playing music from your local files directly to speakers in-game.





○ A ring menu feature is in development for the console version of InZOI, but is also now being adapted to the PC version. Will allow customization so you can choose what is present.


○ There are plans to implement features that use the Playstation 5 DualSense controllers, like a mini-game/feature to “Blow out” birthday candles in-game by blowing into the controller.


○ Another DualSense feature being worked on that may be added is a fishing minigame.
○ They are working on adding more cause and effect events, or connections, to items and actions in game. The examples provided are..



○ Spilling water on the ground and another Zoi walking over it, causing them to slip.




○ Spilling water on a PC, causing your friend who is using it or repairing it to be electrocuted.




○ Spilling water or hitting a computer with a frying pan, causing it to break.




○ Adjustments are also being made to the ragdoll physics depending on the situations in which they are triggered.





○ These adjustments seem to be specifically to make the ragdolling more sensitive, reactive, and dramatic. This includes Zois being ragdolled and falling off of platforms or roofs, and also Zois ragdolling and hitting other objects, like walls or furniture.







○ Working on expanding the “Look At” system in the game. Some ways this will be implemented is to allow your Zoi to follow your cursor in Create-A-Zoi, as well as to adjust the systems required to allow Zois to walk while holding hands.
