Video game studios don’t often comment on rumours, but when they do they offer welcome points of clarity for players. Today, Activision chose to comment on a rumour that ran rampant yesterday and most of today, which was that the next Call of Duty game (which is largely reported to be Call of Duty: Modern Warfare 4) is being made for last-gen consoles, specifically PS4. The official X (formerly Twitter) account for the shooter franchise cleared the air on that, and seemingly confirmed one of the biggest questions surrounding 2026’s Call of Duty entry.

“Not sure where this one started, but it’s not true,” the account shared. “The next Call of Duty is not being developed for PS4.”

Not sure where this one started, but it’s not true. The next Call of Duty is not being developed for PS4.

— Call of Duty (@CallofDuty) May 4, 2026

It’s a good, clear-cut answer that quelled a lot of concerns fans of the franchise had as the initial rumour spread since yesterday. Of course, it does leave room for some questions, like how it only specifies it’s not being developed for PS4, but doesn’t say the same for Xbox One. It could also be true at this moment that the next entry in the franchise isn’t being developed for PS4, but it might not be true at a different point in time.

While it would’ve been nice to see Activision make it completely clear and definitive that the next Call of Duty game will not be arriving on any last-gen consoles, confirming that it won’t arrive for PS4 realistically serves the same purpose. It would make no sense for the next game to be made for current-gen consoles and Xbox One but not PS4.

Even if Activision doesn’t say it as plainly as some might like, this does confirm that Call of Duty is officially moving on from the eighth generation of consoles. We just had to get six years into the ninth generation for it to happen.

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About the author: David has been writing about videogames, technology, and culture since 2020, with a focus on reporting daily news across multiple publications, including GameDaily.Biz, GameSkinny, and PlayStation Universe before joining Wccftech in 2025. David started contributing as Canada/US reporter for Wccftech’s gaming section in 2025. Besides being up-to-date on the industry’s movements, he loves interviewing developers, reviewing games, and writing intricate essays about the symbolism and layered meanings to be found in rich narratives as he’s done for publications like GamesIndustry.Biz, LostInCult, and others. Outside of games he loves movies, music, theatre, his hometown, and his family, though not necessarily in that order.

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