
They could've given us winding corridors through the castle and yet rooms like the dining hall, entrance hall and alchemical lab are the only interior parts of the castle that are actually intriguing.
They could've given us multiple stories with armories, guard rooms, the royal quarters, but no, we get bunkers like you'd see in a military operation, a sewer space with boxes everywhere, and arguably the worst excuse for a PAP room in cod zombies. The sworde and incants are cool, and the bossfight is great but the use of the castle layout is why this map could never be a top 20 for me.
