first of all, so14 damage consistency nerfed, and headshot also nerfedif you use the 50rnd. although i don't think it helps in the first range, it does help in the second range

martyrdom is finally nerfed, but it is a damage nerf, not a timer nerf. now with flak jacket you can survive if you are above 60% health. but you don't have to jump 2 countries away to not be killed by it because damage reduces over radius, so unless you are standing at point blank, you likely won't get killed.

I'm looking forward to the qxr and dingo buffs. dingo bsa was always mediocre so it probably will help. and samaga multis always mean more consistency.as for the qxr, it is gonna be broken with 174ms ttk under 15m, but i don't think many ppl will use it because the vmp exists (qxr is a super strong counterpart. it is probably better han the fennec or cx9 at this point)

thoughts? are they actually doing something or is it for naught?