By Ollie Tuscarny

Asymmetrical games have been around for a long time, and while certain bigger names like Evolve have since faded into obscurity, there is still a hunger for the genre. At a glance, a lot of the modern games seem to be mostly third-person, escape-style loops, where defenseless players need to run away from a brutal monster, but there are a few variants that give the human team some weapons to fight back with and a real chance of defeating the creatures that stalk them.

These asymmetrical FPS games bring a much more engaging flow to the experience, as both teams have the potential to come out on top through aggressive means, rather than just hiding until the massacre is over. It also makes the monster player feel much more tested, as not only do they have to outsmart the human team, but they also have to dodge gunfire, play defensively, or attempt to break the group apart with distractions, making it far more satisfying when the bullets stop firing altogether.

Predator: Hunting GroundsThe Classic Hunt For Prey

predator hunting grounds developer illfonic announces layoffs

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Squad of soldiers against a powerful sci-fi villainAdvanced abilities give the hunter an edge, while still ensuring weaknesses

Predator: Hunting Grounds brings an iconic sci-fi villain into the gaming world, letting one player take on the role of the near-unstoppable fighter against a team of geared yet still vulnerable soldiers. The human side plays in first-person, making their experience far more tension-filled and daunting, while the Predator has a third-person perspective, giving them a much clearer view of the wider area and allowing them to make more strategic plays when attempting to pick off the other team.

A lot of the fights come down to staying together and focus-firing all at the same time, but the humans can’t stay in one spot forever, as they need to factor in both their objective and the Predator’s disruptive potential on the battlefield. While the online community has dwindled in recent years, the game is still a blast in a private lobby and well worth giving a try for any fans of the franchise.

Hunting The Hunter

bigfoot game entering house

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Stealth tactics drive the gameplayImbalance of mobility and strength

Bigfoot places a group of players in the role of hunters tracking the infamous creature through a dense wilderness, but the hunt itself is anything but simple. The human team needs to rely on tools such as cameras and traps, alongside a set of firearms, yet, as well-equipped as they may seem, the monster can still put up a serious fight.

For the player controlling Bigfoot, they have a huge amount of mobility on their side, and their success depends largely on patience and timing of their attacks, as even at that pace, they can still be struck down if they make too many mistakes. Meanwhile, the hunters must remain coordinated at all times to avoid being picked off, and this back-and-forth dynamic creates so much tension that it never lets up until one side falls to the ground.

SilicaEyes In The Sky

Silica (3)

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FPS for one team, RTS for the otherLarge-scale control rather than a single unit

Silica is a very different kind of asymmetrical PvP game, as rather than having one player control a single lumbering monster, the villain side plays from an entirely different perspective. The good guys have their boots on the ground, needing to run and shoot their way through anything that comes too close, while the other side sits in the sky, taking on a more RTS style of gameplay, where they need to tactically place units and cause as much pain for the humans as possible.

As one side preps another wave of enemies, the other needs to push back by any means, which flips the traditional power disparity on its head by making the gameplay ebb and flow far more in each team’s direction. The difference in how the two teams play is pretty immense, meaning that once players swap over, it almost feels as though they are playing a completely different game, adding to the distinctiveness of an already pretty unique experience, and while it is fair to point out the Early Access state, there is still a perfectly satisfying and addictive loop for players to enjoy and follow all the way up until the actual launch.

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