Am I the only one who thinks dithering destroys modern graphics?

Maybe it's my AMD GPU in combination with my monitor and something about colour depth etc, but almost all modern games on my PC suffer heavily from dithering, especially visible for grass, shadows and hair.

Older games may have less details and lower poly count, but it just looks cleaner and less defused – thus, despite worse graphics, more immersive.

Am I alone with this opinion?!