
Redengine already looks great out of the box, but with a truckload of mods, custom lighting, Reshade and lots of time you can push it even further!
Before anyone asks, this was done by using mods to spawn npcs, lights, assets and Otis camera tools for unlocking the camera. Also Reshade for colorcorrection and the depth-of-field-effect.
No generative ai was used in making these scenes!
The song is "Kang Tao down" from the Cyberpunk 2077 official Soundtrack.
Since some people asked, my rig is an I9 13900K, RTX 4090 and 64gb of DDR5, also an nvme ssd. Most of the hardware drain goes into the Reshade depth-of-field-effect, the 4K texture mods, the crowd enhancements and the draw distance improvements. So reducing these will probably make the game run in a similar fidelity on lower-end systems too.
I'd post a link to a modlist but I'm not sure atm if this is against the rules, talking to the mods rn and will update later.
#Cyberpunk2077 #cinematics #mods